Five Nights at Freddy's 3
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Five Nights at Freddy's, or FNAF for short, is a classic horror game series with over a dozen titles to date and even a novel version of Five Nights at Freddy's. Five Nights at Freddy's 3 is the third installment in the Five Nights at Freddy's series, developed by Scott Cawthon and released in 2015. Developed by Scott Cawthon and officially released in 2015, the game is perfect for those who love adventure escape games.
Five Nights at Freddy's 3 takes place late in the first game, 30 years after the end of Freddy Fazbear's Pizza, when a group of businessmen decided to repurpose the dolls and set up a themed ride called Fazbear's Fright: The Horror Attraction, thus attracting This attracts many visitors.
Players will continue to play as the guards in the game, then watch the monitors in the guardhouse and spend five nights in safety. The dolls in this game have become even more terrifying and the characters have very different functions. The balloon boy will attack the player in this game and the monitor is precursor to the balloon boy throughout. The puppet will not attack this time, but will keep you from viewing the monitor. A new character has been added to this game called springtrap.
Do you have the confidence to calm down in the face of horror? The danger is gradually approaching you, look around and react appropriately to solve the difficulties. Once the player has safely navigated all the obstacles, a fire breaks out at Fazbear's Fright, forcing it to close its doors.
Five Nights at Freddy's 3 features 2D graphics, supports single player only and is available to players on Microsoft, Windows, Linux, OS X, Android, iOS and other platforms. There are other series in this title, so interested players can try them one by one. Note: Do not enter for the faint hearted!
Players will play from a first-person perspective, holding out from 12am to 6am. Through the monitors, players can view anomalies in each room and play sounds or close the ventilator gates at the right time. Restart the CCTV or play equipment as soon as possible when it breaks down, otherwise you will be attacked by dolls for making too much noise, etc. Unlike the previous two games, you cannot hide from attacks through doors and masks. It can be said that there is no protection at all and the player must find a way to block the dolls out before they even get to the door.
There is only one real doll in this game that will kill people, the rest are just ghosts. So the player has to keep a firm eye on the killer doll and use other systems to hold it back during the game.
The ghost doll will appear on the CCTV screen, outside the guard room or in the air vents, etc. Bide your time and let the sound equipment, CCTV and ventilation system terminals go wrong to give the real doll a better chance of being led to the guard room.
Of course, the killer dolls will actively approach the player during the game and when you witness a doll wandering outside the guard room, you must use the sound system to lure the doll away; otherwise a pop-up panic will occur the next time the player drops, or is forced to drop, the interface, looks towards the guard room entrance or exit, or encounters a system malfunction, declaring the game to end in tragedy.
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