Five Nights at Freddy's 2
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126M
2.0.3
6 November 2020
123.4 MB
2.0.3
Nov 8, 2020
39.5MB
1.07
November 13, 2014
Five Nights at Freddy's, or FNAF for short, is a classic horror game series with over a dozen games released to date and even a fictional version of Five Nights at Freddy's. Five Nights at Freddy's 2, the sequel to Five Nights at Freddy's, was developed by Scott Cawthon and was officially released on 10 November 2014.
Five Nights at Freddy's 2 takes place before Five Nights at Freddy's and puts players in the role of the new night guard at the Fazbear Family Restaurant. The entire game is similar to the 1st generation, except there are no doors and the only way to guard against the dolls is to wear a mask. There are more vents, adding to the difficulty of the game. Also, compared to its predecessor, Five Nights at Freddy's 2, there are several more dolls, Toy Freddy, Toy Bonnie, Toy Chica, Mangle, Balloon Boy, Shadow Bonnie, Shadow Freddy, Golden Freddy, The puppet is the most unusual of all, as the player must turn the music box to prevent the puppet from attacking, while wearing a mask is ineffective.
There are also two mysterious characters in the game, the first is called JJ, who hides under the desk in the guard room, does not attack the player and disappears the next time the monitor is turned on. The second is a paper person who usually sticks quietly to the wall and then runs to the top right corner of the guard room when you're not looking.
Due to the bankruptcy of Fazbear's Family Diner, they decided to scrap the new robot puppets and reopen. This would explain why in the first generation there were only four robot dolls, while in the second generation there were already girls missing before the others appeared.
In Fazbear's Family Diner, the player will play a new night guard, during the work can only stay in the guard room, through the security cameras to see the situation in each room. As a guard, you need to know your working environment. There are TVs, electric fans, left and right are two passageways, each with lights, where the lights are set to become as soon as you let go of the hand will go out; directly in front of the door, in the previous work, if you find those mechanical dolls come to play with you, close the door to prevent pushing down, but now there is no such protection in this new office; dolls will also come in from different passageways, making a noise.
When you feel the dolls are slowly approaching you, then all you can do is put on a mask to make you look similar to them. The button at the bottom right of the game screen, click on it to get the image of the surveillance screen, on this the player can see the current surveillance room screen, by clicking on the different rooms on the floor plan can switch to different cameras, the player needs to do is to keep switching cameras to monitor the movement of each room.
Each time you open the monitor system, switch between different cameras and other operations will lose power, and when the power runs out, you will no longer be able to see the movement of other rooms.
In the room of the 11th camera, there is a music box, turn the music box can make the dolls calm down, so the player has an important task is to find a way to turn it when the music is about to stop.
Stick around from 12am to 6am in the dark and scary night and you will successfully get through the first level, and what will greet you is the next eerie night!
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